dinsdag 28 mei 2024

(Average+) BOFURI: I Don't Want to Get Hurt, so I'll Max Out My Defense

Note: Only watched season 1

Series in one sentence:
Noob gamer uses the same 2 or 3 moves the entire time, pretty realistic.

Series in more sentences:
Kaede tries out a popular virtual reality video game, and in her inexperience, makes peculiar decisions that only end up benefitting her.
Other players can't stop talking about her as she's climbing up the ranks and continues to experience a tremendous amount of luck during her digital travels.

A fun idea and the start was alright, until the main character's friend shows up to play and Kaede is given a back seat for the next couple of episodes.

Like is the case with most anime playing off in a virtual reality world, it's only fun to watch when it's acknowledged it's a video game. After all, if everyone's a devoted roleplayer, then it's no different from those isekais where the main character finds themselves in a reality that merely functions like a video game, but is a real world with real consequences.
Like, how are players able to taste food in this world? Aren't they just wearing a helmet back home? How does that connect to your brain and tongue? It can't be legal for an entertainment device to be this physically intrusive and make you believe you're feeling, tasting, and smelling things that aren't there. Not to mention the mental ramifications a hyperrealistic virtual experience will cause; because someone with even the slightest of mental illness won't be able to discern reality from video game anymore.
Since you can visit cafés and buy fake cake for no reason -it's not like you'll gain a buff or your HP gets restored- will that make you feel full? Will you stop eating in real life and starve to death, since your brain is being tricked? What stops a player from going to the bathroom in a game like this, thus pissing themselves in their bedroom and not even realizing it? I find these pretty important questions, and when an anime argues for a big fake world that has all these details and features, it's important to establish how even. In my opinion.

I liked Bofuri when it was just Kaede exploiting this video game, acknowledged to be a video game, and that just didn't happen often enough for me. At the end of every episode, you get this chatroom bit of players talking about her as if she's some crazy rarity, which was fun, but I didn't think the praise was warranted most of the time.
The speed in which she -or any other character in the anime for that matter- defeats a monster is ridiculous. How is she able to if her attack stat is 0 and she's not some ridiculously high level yet?
I also don't buy that she finds all these game-breaking abilities no one else has ever found before in this extremely popular MMORPG.

Events you think deserve its own episode are over in a minute, and then the next big event happens that same episode, which again, is over and done with the same minute it's stated to exist. And as if things aren't moving in super speed already, this anime has an abundance of compilation scenes,
accompanied by the same stupid music track as well. How lazy can you get.

This could've been funny, simple entertainment, but the story is in a constant hurry to tell itself and I don't think Kaede is that special after seeing her friend fight. The anime has a strange preference for this friend as well, even though she and her fights are boring.

Also, no one in-game uses their real name, but apparently every avatar is just the actual player sitting at home, but with an outfit? So much for anonymity.
More importantly, where are the 30+ unwashed and unshaven gamers? You're telling me it's only cute, young people playing this game? And is the title of the show insinuating that players experience actual pain upon getting ripped apart by an in-game monster? What the Hell, why?



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